Courses | B.A. in Game Design and Interactive Media
Below are the course requirements for this academic program. In addition to these program-specific requirements, all majors include Biola's traditional undergraduate core curriculum. For more program details, including a sample course sequence, visit Biola's academic catalog.
General Requirements
All Game Design and Interactive Media majors must achieve a minimum grade of C in all major courses taken at Biola. Anyone receiving a lower grade must repeat the course and receive a C or better.
CMA students may be required to purchase computer equipment and/or software as may be applicable for their respective degrees. While we understand the financial strains of such equipment expenditures, we also recognize that these technologically driven majors involve costs well beyond the textbooks that serve as the essential tools for many other undergraduate departments. Contact the department for specific equipment recommendations.
Curriculum Requirements
The Games and Interactive Media degree combines traditional cinematic storytelling techniques with new interactive mediums to develop game designers and media artists with a Christian world view. This concentration focuses specifically on story-centric game design, while incorporating some 3D animation, visual effects, virtual reality, and computer programming.
Code | Title | Credits |
---|---|---|
Game Design and Interactive Media majors meet the Core Curriculum requirement of 3 credits in mathematics within the major. | ||
Program Courses | ||
CNMA 101 | Introduction to Writing for Visual Storytelling | 3 |
CNMA 102 | Visual Aesthetics | 3 |
CNMA 140 | History of Games and Interactive Technology | 3 |
CNMA 210 | Internship Seminar | 1 |
CNMA 215 | Game Design Fundamentals | 3 |
CNMA 305 | Intermediate Game Design | 3 |
CNMA 308 | Digital 3D Modeling | 3 |
CNMA 311 | Level Design | 3 |
CNMA 325 | Designing Game Narratives | 3 |
CNMA 327 | Game Engines | 3 |
CNMA 401 | Advanced Game Design | 3 |
CNMA 402 | Game Producing | 3 |
CNMA 440 | Cinema and Media Arts Internship | 1 |
CNMA 456 | Senior Portfolio | 3 |
or CNMA 461 | Senior Portfolio: Game Design | |
CSCI 104 | The Nature of Computing 1 | 3 |
Electives | ||
Select 8 credits of elective courses from the following (3 credits must be upper-division): | 8 | |
Figure Studies I | ||
2-D Foundations | ||
3-D Foundations | ||
4-D Foundations | ||
Integrated Design I | ||
Animation I | ||
New Media Art I | ||
New Media Art II | ||
CNMA Elective(s) (lower- or upper-division) | ||
Introduction to Computer Science | ||
Data Structures | ||
Programming Languages | ||
Topics in Computer Science | ||
Program Course Requirements: 49 credits | ||
Core Curriculum Requirements 2 | 71 | |
Total Credits | 120 |
- 1
Fulfills the Mathematics Core Curriculum requirement.
- 2
See Core Curriculum section for details.