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Faculty | B.A. in Game Design and Interactive Media

Michael Steffen

  • Associate Professor of Game Design & Interactive Media

  • MFA, Interactive Media, University of Southern California
  • B.A. Computer Science, University of California, San Diego

Michael Steffen is creative director at Lantern Tower Games, which makes story-driven games with themes grounded in a Christian worldview. Steffen’s background as an award-winning filmmaker and software developer has enabled him to create a Game Design program at Biola University that trains students in both the narrative and technical aspects of game development. He has previously worked for...

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Shieu-Hong Lin

  • Professor of Mathematics and Computer Science

  • Ph.D., Brown University
  • M.Div., Logos Evangelical Seminary
  • B.S., National Taiwan University

Shieu-Hong Lin teaches core courses on computer science and mathematics in the areas of algorithms, artificial intelligence, data science, game theory, machine learning, optimization, and programming. His computer science courses adopt an analysis-design-implementation paradigm to connect the understanding of analytical frameworks with hands-on problem-solving experiences. To keep students...

Research Interests

  • Algorithms Design
  • Artificial Intelligence
  • Operations Research
  • Statistical Learning Theory and Application

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Luke Aleckson

  • Professor of Art

  • M.F.A. in Sculpture, School of the Art Institute of Chicago
  • B.S. in Art, University of Northwestern–St. Paul

Luke Aleckson is a Professor of Art at Biola University. He received his M.F.A. from the School of the Art Institute of Chicago in Sculpture and a B.S. in Art from the University of Northwestern, St. Paul, Summa Cum Laude. Past positions have included serving as Department Chair and Professor of Art and Design at the University of Northwestern, St. Paul, Director of Denler Gallery in St. Paul,...

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